Bungie | 3D Prop / Environment Artist | 2025
I contributed to the Nightfall Station Power Core environment featured in "Glory Beyond," the final campaign mission of Destiny 2: Renegades.
I was responsible for the 3D modeling of the power core's walls and doors, creating large-scale hard-surface structures that help define the chamber's imposing architecture. The environment features layered mechanical paneling, massive industrial forms, and intricate structural detailing, reinforcing the immense scale of the station while maintaining the distinct visual language of Cabal technology.
I also contributed to shader development for the broader Imperium asset palette used throughout Renegades.
Created in collaboration with the talented environment art team at Bungie.