CONTACT INFO: 267-319-2190 | markelcarter3d@gmail.com
SOFTWARE KNOWLEDGE
MAYA ZBrush Substance Painter Photoshop Unreal Engine
Unity Illustrator Substance Designer Quixel Microsoft Office
JOB EXPERIENCE
Rust LTD | Los Angeles, CA
April 2021 - August 2021 | Contract Environment Artist
- Modeled low poly breakable props in Maya for an unannounced VR game.
- Created stylized tileable textures in Substance Designer and Photoshop.
The Game Band | Los Angeles, CA
Jan. 2019 - March 2020 | Environment Artist
- Created stylized exterior/interior environments to reflect the aesthetic of the team’s art guide.
- Modeled and textured low poly props suitable for MacOS, tvOS and iOS devices.
- Set up and placed vfx throughout the game’s environments.
- Created sprite animation sheets for multiple scenes within the game.
Santa Monica Studios - Los Angeles, CA
June 2017 - July 2018 | Quality Assurance Tester
- Test single player game modes for God of War on PS4.
- Generate CPU and GPU data to help programmers optimize God of War’s performance.
- Identify, report, and regress the game’s bugs via JIRA database.
- Execute and maintain Test Cases to provide end-to-end testing coverage.
Infinity Ward - Woodland Hills, CA
Aug. 2016 - Mar. 2017 | Quality Assurance Tester
- Test online multiplayer and single player game modes for Call of Duty: Infinite Warfare
- Test the game’s functionality and systems to ensure the best quality of game-play
- Identify, report, and regress the game’s bugs via JIRA database
- Execute and maintain Test Cases to provide end-to-end testing coverage
EDUCATION
Champlain College 2014, Burlington VT
- Bachelors of Science in Game Art and Animation | GPA 3.3
- Member of the “Office of Diversity and Inclusion.” This student leader organization is dedicated to helping new students from different races and cultures adapt to the college lifestyle
- Studied Abroad in Montreal during to learn from industry professionals that currently work at companies such as Gameloft, Ubisoft, Eidos, and Behaviour Interactive